Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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In-editor material component for displaying and editing material assignments. More...
#include <EditorMaterialComponent.h>
Inherits EditorRenderComponentAdapter< MaterialComponentController, MaterialComponent, MaterialComponentConfig >, and AZ::Render::MaterialComponentNotificationBus::Handler.
Public Types | |
using | BaseClass = EditorRenderComponentAdapter< MaterialComponentController, MaterialComponent, MaterialComponentConfig > |
Public Member Functions | |
AZ_EDITOR_COMPONENT (EditorMaterialComponent, EditorMaterialComponentTypeId, BaseClass) | |
EditorMaterialComponent (const MaterialComponentConfig &config) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
static bool | ConvertVersion (AZ::SerializeContext &context, AZ::SerializeContext::DataElementNode &classElement) |
Friends | |
class | JsonEditorMaterialComponentSerializer |
In-editor material component for displaying and editing material assignments.