#include <MaterialComponentController.h>
Inherits MaterialComponentRequestBus::Handler, MaterialConsumerNotificationBus::Handler, Data::AssetBus::MultiHandler, and AZ::SystemTickBus::Handler.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (MaterialComponentController, AZ::SystemAllocator) | |
| AZ_RTTI (MaterialComponentController, "{34AD7ED0-9866-44CD-93B6-E86840214B91}") | |
| MaterialComponentController (const MaterialComponentConfig &config) | |
| void | Activate (AZ::EntityId entityId) |
| void | Deactivate () |
| void | SetConfiguration (const MaterialComponentConfig &config) |
| const MaterialComponentConfig & | GetConfiguration () const |
| MaterialAssignmentMap | GetDefaultMaterialMap () const override |
| MaterialComponentRequestBus overrides... | |
| MaterialAssignmentId | FindMaterialAssignmentId (const MaterialAssignmentLodIndex lod, const AZStd::string &label) const override |
| AZ::Data::AssetId | GetDefaultMaterialAssetId (const MaterialAssignmentId &materialAssignmentId) const override |
| bool | IsDefaultMaterialAssetReady (const MaterialAssignmentId &materialAssignmentId) const override |
| AZStd::string | GetMaterialLabel (const MaterialAssignmentId &materialAssignmentId) const override |
| void | SetMaterialMap (const MaterialAssignmentMap &materials) override |
| const MaterialAssignmentMap & | GetMaterialMap () const override |
| MaterialAssignmentMap | GetMaterialMapCopy () const override |
| void | ClearMaterialMap () override |
| void | ClearMaterialsOnModelSlots () override |
| void | ClearMaterialsOnLodSlots () override |
| void | ClearMaterialsOnInvalidSlots () override |
| void | ClearMaterialsWithMissingAssets () override |
| void | RepairMaterialsWithMissingAssets () override |
| uint32_t | RepairMaterialsWithRenamedProperties () override |
| void | SetMaterialAssetIdOnDefaultSlot (const AZ::Data::AssetId &materialAssetId) override |
| const AZ::Data::AssetId | GetMaterialAssetIdOnDefaultSlot () const override |
| void | ClearMaterialAssetIdOnDefaultSlot () override |
| void | SetMaterialAssetId (const MaterialAssignmentId &materialAssignmentId, const AZ::Data::AssetId &materialAssetId) override |
| AZ::Data::AssetId | GetMaterialAssetId (const MaterialAssignmentId &materialAssignmentId) const override |
| bool | IsMaterialAssetReady (const MaterialAssignmentId &materialAssignmentId) const override |
| void | ClearMaterialAssetId (const MaterialAssignmentId &materialAssignmentId) override |
| bool | IsMaterialAssetIdOverridden (const MaterialAssignmentId &materialAssignmentId) const override |
| bool | HasPropertiesOverridden (const MaterialAssignmentId &materialAssignmentId) const override |
| void | SetPropertyValue (const MaterialAssignmentId &materialAssignmentId, const AZStd::string &propertyName, const AZStd::any &value) override |
| AZStd::any | GetPropertyValue (const MaterialAssignmentId &materialAssignmentId, const AZStd::string &propertyName) const override |
| void | ClearPropertyValue (const MaterialAssignmentId &materialAssignmentId, const AZStd::string &propertyName) override |
| void | ClearPropertyValues (const MaterialAssignmentId &materialAssignmentId) override |
| void | ClearAllPropertyValues () override |
| void | SetPropertyValues (const MaterialAssignmentId &materialAssignmentId, const MaterialPropertyOverrideMap &propertyOverrides) override |
| MaterialPropertyOverrideMap | GetPropertyValues (const MaterialAssignmentId &materialAssignmentId) const override |
| void | SetModelUvOverrides (const MaterialAssignmentId &materialAssignmentId, const AZ::RPI::MaterialModelUvOverrideMap &modelUvOverrides) override |
| AZ::RPI::MaterialModelUvOverrideMap | GetModelUvOverrides (const MaterialAssignmentId &materialAssignmentId) const override |
| void | OnMaterialAssignmentSlotsChanged () override |
| MaterialConsumerNotificationBus::Handler overrides... | |
Friends | |
| class | EditorMaterialComponent |
Can be paired with renderable components (MeshComponent for example) to provide material overrides on a per-entity basis.