Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::WorldResource Struct Reference

#include <WorldResource.h>

Public Member Functions

 WorldResource (AZStd::string name, Resource resource, AZStd::string description, AZStd::vector< AZStd::string > tags)
 

Public Attributes

AZStd::string m_name
 
Resource m_worldResource
 
AZStd::string m_description
 
AZStd::vector< AZStd::string > m_tags
 

Detailed Description

A message type to represent simulation Resource

See also
Resource.msg

The documentation for this struct was generated from the following file: