Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::Resource Struct Reference

#include <Resource.h>

Public Member Functions

 Resource (AZStd::string uri, AZStd::string resourceString)
 

Public Attributes

AZStd::string m_uri
 
AZStd::string m_resourceString
 

Detailed Description

A message type to represent simulation Resource

See also
Resource.msg

The documentation for this struct was generated from the following file: