Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::Bounds Struct Reference

A message type to represent the bounds. More...

#include <Bounds.h>

Public Member Functions

 Bounds (BoundsType boundsType, const AZStd::vector< AZ::Vector3 > &points)
 

Public Attributes

BoundsType m_boundsType
 
AZStd::vector< AZ::Vector3 > m_points
 

Detailed Description

A message type to represent the bounds.


The documentation for this struct was generated from the following file: