Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::Bounds Member List

This is the complete list of members for SimulationInterfaces::Bounds, including all inherited members.

Bounds()=default (defined in SimulationInterfaces::Bounds)SimulationInterfaces::Bounds
Bounds(BoundsType boundsType, const AZStd::vector< AZ::Vector3 > &points) (defined in SimulationInterfaces::Bounds)SimulationInterfaces::Boundsinline
m_boundsType (defined in SimulationInterfaces::Bounds)SimulationInterfaces::Bounds
m_points (defined in SimulationInterfaces::Bounds)SimulationInterfaces::Bounds