Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::NamedPoseComponent Class Reference

Inherits AZ::Component, and NamedPoseComponentRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (NamedPoseComponent, NamedPoseComponentTypeId)
 
 NamedPoseComponent (const NamedPose &config)
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: