#include <EditorMouseActions.h>
Inherits ScriptCanvas::Developer::EditorAutomationAction.
Inherited by ScriptCanvas::Developer::PressMouseButtonAction, and ScriptCanvas::Developer::ReleaseMouseButtonAction.
Public Types | |
| enum class | MouseAction { Press , Release } |
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (SimulateMouseButtonAction, AZ::SystemAllocator) | |
| AZ_RTTI (SimulateMouseButtonAction, "{89D4E6F5-983C-4877-9A32-0929F7D2BB8E}", EditorAutomationAction) | |
| SimulateMouseButtonAction (MouseAction mouseAction, Qt::MouseButton mouseButton=Qt::LeftButton) | |
| void | SetTarget (QWidget *targetDispatch) |
| bool | Tick () override |
Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
| AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator) | |
| bool | IsAtPreconditionLimit () const |
| virtual bool | IsMissingPrecondition () |
| void | ResetPreconditionAttempts () |
| EditorAutomationAction * | GenerationPreconditionActions () |
| void | SignalActionBegin () |
| virtual ActionReport | GenerateReport () const |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
| virtual EditorAutomationAction * | GenerateMissingPreconditionAction () |
| virtual void | SetupAction () |
EditorAutomationAction that will simulate a user pressing or releasing a mouse button
|
overridevirtual |
Implements ScriptCanvas::Developer::EditorAutomationAction.