Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Controls behavior of an image based light that affects a scene. More...
#include <ImageBasedLightComponentController.h>
Inherits ImageBasedLightComponentRequestBus::Handler, Data::AssetBus::MultiHandler, and AZ::TransformNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (ImageBasedLightComponentController, SystemAllocator) | |
AZ_RTTI (AZ::Render::ImageBasedLightComponentController, "{73DBD008-4E77-471C-B7DE-F2217A256FE2}") | |
ImageBasedLightComponentController (const ImageBasedLightComponentConfig &config) | |
void | Activate (EntityId entityId) |
void | Deactivate () |
void | SetConfiguration (const ImageBasedLightComponentConfig &config) |
const ImageBasedLightComponentConfig & | GetConfiguration () const |
Friends | |
class | EditorImageBasedLightComponent |
Controls behavior of an image based light that affects a scene.