Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AreaLightRequestBus::Handler.
Public Member Functions | |
AZ_TYPE_INFO (AZ::Render::AreaLightComponentController, "{C185C0F7-0923-4EF7-94F7-B41D60FE535B}") | |
AreaLightComponentController (const AreaLightComponentConfig &config) | |
void | Activate (EntityId entityId) |
void | Deactivate () |
void | SetConfiguration (const AreaLightComponentConfig &config) |
const AreaLightComponentConfig & | GetConfiguration () const |
void | SetVisibiliy (bool isVisible) |
Used by the editor to control visibility - the controller must remain active while invisible to handle light unit conversions. | |
Friends | |
class | EditorAreaLightComponent |