A simple bounding sphere class for fast intersection testing. More...
#include <Sphere.h>
Public Member Functions | |
| AZ_TYPE_INFO (Sphere, "{34BB6527-81AE-4854-99ED-D1A319DCD0A9}") | |
| Sphere (const Vector3 ¢er, float radius) | |
| const Vector3 & | GetCenter () const | 
| float | GetRadius () const | 
| void | SetCenter (const Vector3 ¢er) | 
| void | SetRadius (float radius) | 
| void | Set (const Sphere &sphere) | 
| bool | operator== (const Sphere &rhs) const | 
| bool | operator!= (const Sphere &rhs) const | 
Static Public Member Functions | |
| static Sphere | CreateUnitSphere () | 
| static Sphere | CreateFromAabb (const Aabb &aabb) | 
A simple bounding sphere class for fast intersection testing.