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  | AZ_TYPE_INFO (Aabb, "{A54C2B36-D5B8-46A1-A529-4EBDBD2450E7}") | 
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const Vector3 &  | GetMin () const | 
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const Vector3 &  | GetMax () const | 
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void  | Set (const Vector3 &min, const Vector3 &max) | 
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void  | SetMin (const Vector3 &min) | 
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void  | SetMax (const Vector3 &max) | 
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bool  | operator== (const AZ::Aabb &aabb) const | 
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bool  | operator!= (const AZ::Aabb &aabb) const | 
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float  | GetXExtent () const | 
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float  | GetYExtent () const | 
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float  | GetZExtent () const | 
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Vector3  | GetExtents () const | 
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Vector3  | GetCenter () const | 
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Vector3  | GetSupport (const Vector3 &normal) const | 
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void  | GetAsSphere (Vector3 ¢er, float &radius) const | 
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bool  | Contains (const Vector3 &v) const | 
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bool  | Contains (const Aabb &aabb) const | 
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bool  | Overlaps (const Aabb &aabb) const | 
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bool  | Disjoint (const Aabb &aabb) const | 
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void  | Expand (const Vector3 &delta) | 
|   | Expands all dimensions by delta, minimum and maximum, such that GetExtents would return values 2 x delta larger. 
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const Aabb  | GetExpanded (const Vector3 &delta) const | 
|   | Expands all dimensions by delta, minimum and maximum, such that GetExtents would return values 2 x delta larger. 
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void  | AddPoint (const Vector3 &p) | 
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void  | AddAabb (const Aabb &box) | 
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float  | GetDistance (const Vector3 &p) const | 
|   | Calculates distance from the AABB to specified point, a point inside the AABB will return zero. 
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float  | GetDistanceSq (const Vector3 &p) const | 
|   | Calculates squared distance from the AABB to specified point, a point inside the AABB will return zero. 
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| float  | GetMaxDistance (const Vector3 &p) const | 
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| float  | GetMaxDistanceSq (const Vector3 &p) const | 
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Aabb  | GetClamped (const Aabb &clamp) const | 
|   | Clamps the AABB to be contained within the specified AABB. 
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void  | Clamp (const Aabb &clamp) | 
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void  | SetNull () | 
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void  | Translate (const Vector3 &offset) | 
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Aabb  | GetTranslated (const Vector3 &offset) const | 
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float  | GetSurfaceArea () const | 
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void  | ApplyTransform (const Transform &transform) | 
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void  | ApplyMatrix3x4 (const Matrix3x4 &matrix3x4) | 
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void  | MultiplyByScale (const Vector3 &scale) | 
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Obb  | GetTransformedObb (const Transform &transform) const | 
|   | Transforms an Aabb and returns the resulting Obb. 
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Obb  | GetTransformedObb (const Matrix3x4 &matrix3x4) const | 
|   | Transforms an Aabb and returns the resulting Obb. 
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Aabb  | GetTransformedAabb (const Transform &transform) const | 
|   | Returns a new AABB containing the transformed AABB. 
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Aabb  | GetTransformedAabb (const Matrix3x4 &matrix3x4) const | 
|   | Returns a new AABB containing the transformed AABB. 
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bool  | IsClose (const Aabb &rhs, float tolerance=Constants::Tolerance) const | 
|   | Checks if this aabb is equal to another within a floating point tolerance. 
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bool  | IsValid () const | 
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bool  | IsFinite () const | 
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An axis aligned bounding box. It is defined as a closed set, i.e. it includes the boundary, so it will always include at least one point.