AzNetworking Framework

AzNetworking is a low-level network interface in Open 3D Engine (O3DE). AzNetworking provides simple, fast, and efficient networking by focusing on reduced code size and complexity, low latency on packet send and receive operations, and low message processing overhead.

Section topics

Packet StructureInformation on the packet structure that AzNetworking uses for TCP and UDP packets, and how to manage fragmented UDP packets.
Auto-packetsInformation on how packets sent and received via AzNetworking can be generated via XML.
UDP Encryption with DTLSHow to use the O3DE support for secure UDP connections over Datagram Transport Layer Security (DTLS).
SerializersInformation on serialization and the available serializer types.
AzNetworking API ReferenceThe complete C++ API reference for the AzNetworking framework.
Network and Multiplayer SettingsSettings to control the client and server behavior in AzNetworking and the Multiplayer Gem.