Open 3D Engine AzNetworking API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 CRingBufferBitsetFixed size data structure optimized for storing and rotating large numbers of bits
 CSerializerTypeValidatorA helper that can be used by any serializer to inject type information into the serialized data
 CUdpSocketReaderReads lots of data off a UDP socket for deferred processing