Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::KeyboardTransition Struct Reference

Public Attributes

AzFramework::InputChannelId m_inputChannelId
 
SimulationState m_desiredState
 Input channel ID for the keyboard key that triggers the transition.
 
AZStd::string m_uiDescription
 Desired state to transition to when the key is pressed.
 

The documentation for this struct was generated from the following file: