Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::GetWorldsRequest Struct Reference

#include <LevelManagerRequestBus.h>

Public Attributes

AZStd::vector< AZStd::string > additionalSources
 
TagFilter filter
 
bool offlineOnly = false
 
bool continueOnError = false
 

Detailed Description


The documentation for this struct was generated from the following file: