Open 3D Engine SimulationInterfaces Gem API Reference
25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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|
List of all members
SimulationInterfaces::GetWorldsRequest Struct Reference
#include <LevelManagerRequestBus.h>
Public Attributes
AZStd::vector< AZStd::string >
additionalSources
TagFilter
filter
bool
offlineOnly
= false
bool
continueOnError
= false
Detailed Description
See also
GetAvailableWorlds.srv
The documentation for this struct was generated from the following file:
Gems/SimulationInterfaces/Code/Include/SimulationInterfaces/
LevelManagerRequestBus.h
SimulationInterfaces
GetWorldsRequest
Generated on Thu Oct 9 2025 16:15:14 for Open 3D Engine SimulationInterfaces Gem API Reference by
1.9.8