An array of network inputs. Used to mitigate loss of input packets on the server. Compresses subsequent elements. More...
#include <NetworkInputArray.h>
Public Member Functions | |
| NetworkInputArray (const ConstNetworkEntityHandle &entityHandle) | |
| NetworkInput & | operator[] (uint32_t index) |
| const NetworkInput & | operator[] (uint32_t index) const |
| bool | Serialize (AzNetworking::ISerializer &serializer) |
Static Public Attributes | |
| static constexpr uint32_t | MaxElements = 8 |
An array of network inputs. Used to mitigate loss of input packets on the server. Compresses subsequent elements.