The interface for managing network spawnables. More...
#include <INetworkSpawnableLibrary.h>
Inherited by Multiplayer::NetworkSpawnableLibrary.
| Public Member Functions | |
| AZ_RTTI (INetworkSpawnableLibrary, "{A3CF809C-6C1D-4B43-B2C4-3901B5DE1ABE}") | |
| virtual void | BuildSpawnablesList ()=0 | 
| virtual void | ProcessSpawnableAsset (const AZStd::string &relativePath, AZ::Data::AssetId id)=0 | 
| virtual AZ::Name | GetSpawnableNameFromAssetId (AZ::Data::AssetId assetId)=0 | 
| virtual AZ::Data::AssetId | GetAssetIdByName (AZ::Name name)=0 | 
The interface for managing network spawnables.
| 
 | pure virtual | 
Implemented in Multiplayer::NetworkSpawnableLibrary.