A wrapper around SoundAsset that can be used by Script Canvas and Lua. More...
#include <SoundAssetRef.h>
Inherits AZ::Data::AssetBus::Handler.
Public Member Functions | |
| AZ_RTTI (SoundAssetRef, "{1edba837-5590-4f2c-a61c-9001eb18505b}") | |
| SoundAssetRef (const SoundAssetRef &rhs) | |
| SoundAssetRef (SoundAssetRef &&rhs) | |
| SoundAssetRef & | operator= (const SoundAssetRef &rhs) |
| SoundAssetRef & | operator= (SoundAssetRef &&rhs) |
| void | SetAsset (const AZ::Data::Asset< SoundAsset > &asset) |
| AZ::Data::Asset< SoundAsset > | GetAsset () const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
A wrapper around SoundAsset that can be used by Script Canvas and Lua.