Inherits AZ::Component, UiInitializationBus::Handler, and UiHierarchyInteractivityToggleBus::Handler.
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| AZ_COMPONENT_DECL (UiHierarchyInteractivityToggleComponent) |
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void | InGamePostActivate () override |
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bool | SetInteractivity (bool enabled) override |
| The root Method call used to manipulate the Interactive state.
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bool | SetParentInteractivity (bool parentEnabled) override |
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bool | GetInteractiveState () override |
| Getter to see the current interactive state.
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void | UpdateInteractiveState () |
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void | DoRecursiveSetInteractivityToChildren (const AZ::EntityId &parentId, bool parentState) |
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void | Activate () override |
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void | Deactivate () override |
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static void | Reflect (AZ::ReflectContext *context) |
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static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
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static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
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static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
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static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) |
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bool | m_isInteractionLocallyEnabled = true |
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bool | m_isInteractionParentEnabled = true |
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Source/UiHierarchyInteractivityToggleComponent.h