Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <MeshComponentBus.h>
Inherits AZ::EBusConnectionPolicy< Bus >.
When connecting to this bus if the asset is ready you will immediately get an OnModelReady event