Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Custom data for the EditorStateBufferCopyPass. Should be specified in the PassRequest. More...
#include <EditorStateBufferCopyPassData.h>
Inherits RPI::FullscreenTrianglePassData.
Public Member Functions | |
AZ_RTTI (EditorStateBufferCopyPassData, "{3782A63C-4FFE-417B-86B5-C61E986CCBE6}", FullscreenTrianglePassData) | |
AZ_CLASS_ALLOCATOR (EditorStateBufferCopyPassData, SystemAllocator) | |
Public Attributes | |
const Render::EditorStateBase * | editorStatePass = nullptr |
Pointer to the owning editor state effect parent pass instance. | |
Custom data for the EditorStateBufferCopyPass. Should be specified in the PassRequest.