Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits PostFxLayerRequestBus::Handler, LmbrCentral::TagGlobalNotificationBus::MultiHandler, Camera::CameraNotificationBus::Handler, and AZ::TickBus::Handler.
Public Member Functions | |
AZ_TYPE_INFO (AZ::Render::PostFxLayerComponentController, "{A3285A02-944B-4339-95B1-15E0F410BD1D}") | |
PostFxLayerComponentController (const PostFxLayerComponentConfig &config) | |
void | Activate (EntityId entityId) |
void | Deactivate () |
void | SetConfiguration (const PostFxLayerComponentConfig &config) |
const PostFxLayerComponentConfig & | GetConfiguration () const |
void | RebuildCameraEntitiesList () |
void | OnEntityTagAdded (const AZ::EntityId &entityId) override |
void | OnEntityTagRemoved (const AZ::EntityId &entityId) override |
void | OnCameraAdded (const AZ::EntityId &cameraId) override |
void | OnCameraRemoved (const AZ::EntityId &cameraId) override |
Friends | |
class | EditorPostFxLayerComponent |