Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Bus for retrieving data about a given entity's mesh handle state. More...
#include <MeshHandleStateBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = EntityId |
Public Member Functions | |
virtual const MeshFeatureProcessorInterface::MeshHandle * | GetMeshHandle () const =0 |
Returns the handle to the mesh. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
static const EBusAddressPolicy | AddressPolicy = EBusAddressPolicy::ById |
Bus for retrieving data about a given entity's mesh handle state.