Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Parent pass for editor state effect parent pass classes. More...
#include <EditorStateParentPass.h>
Inherits AZ::RPI::ParentPass.
Public Member Functions | |
AZ_RTTI (EditorStateParentPass, "{C66D2D82-B1A2-4CDF-8E4A-C5C733F34E32}", AZ::RPI::ParentPass) | |
AZ_CLASS_ALLOCATOR (EditorStateParentPass, SystemAllocator) | |
Static Public Member Functions | |
static RPI::Ptr< EditorStateParentPass > | Create (const RPI::PassDescriptor &descriptor) |
Creates a EditorModeFeedbackParentPass. | |
Protected Member Functions | |
EditorStateParentPass (const RPI::PassDescriptor &descriptor) | |
bool | IsEnabled () const override |
Enables/disables the editor state effect parent pass instance. | |
Parent pass for editor state effect parent pass classes.