Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Handles the rendering of supported drawable entity components to the mask with the given draw tag. More...
#include <EditorStateMaskRenderer.h>
Public Member Functions | |
EditorStateMaskRenderer (const Name &name) | |
Constructs the mask renderer for the specified draw tag. | |
void | RenderMaskEntities (Data::Instance< RPI::Material > maskMaterial, const AzToolsFramework::EntityIdSet &entityIds) |
Renders the specified entities to this mask. | |
Handles the rendering of supported drawable entity components to the mask with the given draw tag.