Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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System component that sets up necessary logic related to EditorMeshComponent. More...
#include <EditorMeshSystemComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (EditorMeshSystemComponent, "{4D332E3D-C4FC-410B-A915-8E234CBDD4EC}") | |
Protected Member Functions | |
void | Activate () override |
void | Deactivate () override |
System component that sets up necessary logic related to EditorMeshComponent.