Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <EditorHDRColorGradingBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual | ~EditorHDRColorGradingNotification () |
Destroys the instance of the class. | |
virtual void | OnGenerateLutCompleted (const AZStd::string &lutAssetAbsolutePath)=0 |
virtual void | OnActivateLutCompleted ()=0 |
This EBus is useful to get notified whenever operations invoked on EditorHDRColorGradingRequestBus are completed. This notification EBus is only useful in Editor mode.
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pure virtual |
This event is sent on response to EditorHDRColorGradingRequestBus::ActivateLutAsync() when the "Look Modification" component is activated.
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pure virtual |
This event is sent on response to EditorHDRColorGradingRequestBus::GenerateLutAsync() when the LUT asset is ready.