Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzToolsFramework::Components:: EditorComponentAdapter< HDRColorGradingComponentController, HDRColorGradingComponent, HDRColorGradingComponentConfig >, AZ::TickBus::Handler, FrameCaptureNotificationBus::Handler, and EditorHDRColorGradingRequestBus::Handler.
Public Types | |
using | BaseClass = AzToolsFramework::Components::EditorComponentAdapter< HDRColorGradingComponentController, HDRColorGradingComponent, HDRColorGradingComponentConfig > |
Public Member Functions | |
AZ_EDITOR_COMPONENT (AZ::Render::EditorHDRColorGradingComponent, "{C1FAB0B1-5847-4533-B08E-7314AC807B8E}", BaseClass) | |
EditorHDRColorGradingComponent (const HDRColorGradingComponentConfig &config) | |
void | Activate () override |
void | Deactivate () override |
AZ::u32 | OnConfigurationChanged () override |
EditorRenderComponentAdapter overrides... | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |