Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Creates a simple scene used for most previews and thumbnails. More...
#include <SharedPreviewContent.h>
Inherits AtomToolsFramework::PreviewContent.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (SharedPreviewContent, AZ::SystemAllocator) | |
SharedPreviewContent (RPI::ScenePtr scene, RPI::ViewPtr view, AZ::Uuid entityContextId, const Data::Asset< RPI::ModelAsset > &modelAsset, const Data::Asset< RPI::MaterialAsset > &materialAsset, const Data::Asset< RPI::AnyAsset > &lightingPresetAsset, const Render::MaterialPropertyOverrideMap &materialPropertyOverrides) | |
void | Load () override |
bool | IsReady () const override |
bool | IsError () const override |
void | ReportErrors () override |
void | Update () override |
Creates a simple scene used for most previews and thumbnails.