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VkStructureType | sType |
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void * | pNext |
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VkBool32 | robustImageAccess |
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VkBool32 | inlineUniformBlock |
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VkBool32 | descriptorBindingInlineUniformBlockUpdateAfterBind |
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VkBool32 | pipelineCreationCacheControl |
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VkBool32 | privateData |
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VkBool32 | shaderDemoteToHelperInvocation |
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VkBool32 | shaderTerminateInvocation |
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VkBool32 | subgroupSizeControl |
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VkBool32 | computeFullSubgroups |
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VkBool32 | synchronization2 |
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VkBool32 | textureCompressionASTC_HDR |
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VkBool32 | shaderZeroInitializeWorkgroupMemory |
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VkBool32 | dynamicRendering |
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VkBool32 | shaderIntegerDotProduct |
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VkBool32 | maintenance4 |
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The documentation for this struct was generated from the following file:
- Gems/Atom/RHI/Vulkan/External/glad/2.0.0-beta/include/glad/vulkan.h