IN THIS ARTICLE
Sphere Shape Component
The Sphere Shape component creates a transparent sphere. The dimensions of the sphere can be edited with the Radius property. The Sphere Shape component is not a mesh, but rather a helper geometry that can be used to define volumes for area lights, shape gradients, audio, vegetation, PhysX, and any application that can utilize the Shape EBus. For more information on using Shape components, see Shape components.
|Visible||Enable to always display the shape in the viewport, even when the entity is not selected. Disable to hide the shape when the entity is not selected.||Boolean|
|Game View||Enable to display the shape while in game mode.||Boolean|
|Filled||Enable to display the shape as filled. Disable to display the shape as a wireframe.||Boolean|
|Shape Color||The color of the shape.||Eight bits per channel color: 0-255|
|Radius||The radius of the shape in meters.||0.0 to Infinity|
|Translation Offset||Translation offset of the shape relative to its entity.||Vector3: -Infinity to Infinity||X:|
|Edit||Choose the Edit button to enter Edit mode. In Edit mode, you can modify the dimensions of the shape in the viewport using the methods outlined in Edit mode actions below. While in Edit mode, the Edit menu in the menu bar displays available actions and hotkeys. To exit Edit mode, choose Done in the component interface.|
The edit mode provides two sub-modes. You can switch between sub-modes using the buttons in the Viewport UI Cluster in the top left of the Editor, by using the keyboard hotkeys listed below, or by using Ctrl + Mousewheel Up/Down.
|Dimensions||1||Left-click and drag the black handle on the surface of the Sphere Shape to edit the Radius.|
|Translation Offset||2||Left-click and drag the linear or planar manipulators to edit the Translation Offset.|
|Reset Current Mode||R||Resets the properties manipulated by the current sub-mode to their default values.|
Use the following request functions with the
SphereShapeComponentRequestsBus EBus interface to communicate with Sphere Shape components in your game.
|Returns the configuration of the sphere shape.||None||Yes|
|Sets the Radius of the sphere shape.||Radius: Float||None||Yes|
Refer to Shape component Ebus interface for a description of functions that are available to all Shape components.