Entities and Prefabs

Entities and prefabs provide the foundation for building projects in Open 3D Engine (O3DE). The topics in this section explain how to create, modify, and use entities and prefabs in your projects.

Entity and Prefab BasicsLearn the basics of creating and modifying entities and prefabs.
Override a PrefabLearn how to make changes to a single prefab instance.
Spawn and Despawn a PrefabUse Script Canvas to create a script that spawns and despawns a prefab.