Open 3D Engine SimulationInterfaces Gem API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::LevelManager Member List

This is the complete list of members for SimulationInterfaces::LevelManager, including all inherited members.

Activate() override (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerprotected
AZ_COMPONENT_DECL(LevelManager) (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManager
Deactivate() override (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerprotected
GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType &dependent) (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerstatic
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerstatic
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerstatic
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerstatic
LevelManager()=default (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManager
Reflect(AZ::ReflectContext *context) (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManagerstatic
~LevelManager()=default (defined in SimulationInterfaces::LevelManager)SimulationInterfaces::LevelManager