Open 3D Engine ScriptCanvasDeveloper Gem API Reference  24.09
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ScriptCanvas::Developer::SceneMouseMoveAction Class Reference

#include <EditorViewActions.h>

Inherits ScriptCanvas::Developer::CompoundAction.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SceneMouseMoveAction, AZ::SystemAllocator)
 
 AZ_RTTI (SceneMouseMoveAction, "{A26D0034-0682-4F61-9425-EF659D1ABAD0}", CompoundAction)
 
 SceneMouseMoveAction (GraphCanvas::GraphId graphId, QPointF scenePoint)
 
bool IsMissingPrecondition () override
 
EditorAutomationActionGenerateMissingPreconditionAction () override
 
void SetupAction () override
 
- Public Member Functions inherited from ScriptCanvas::Developer::CompoundAction
 AZ_CLASS_ALLOCATOR (CompoundAction, AZ::SystemAllocator)
 
 AZ_RTTI (CompoundAction, "{3F9A5736-111C-4D49-A3D5-BA3484D74F4D}", EditorAutomationAction)
 
bool Tick () override
 
void AddAction (EditorAutomationAction *action)
 
ActionReport GenerateReport () const override
 
- Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
 AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator)
 
bool IsAtPreconditionLimit () const
 
void ResetPreconditionAttempts ()
 
EditorAutomationActionGenerationPreconditionActions ()
 
void SignalActionBegin ()
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptCanvas::Developer::CompoundAction
void ClearActionQueue ()
 
virtual void OnActionsComplete ()
 

Detailed Description

EditorAutomationAction that will move the mouse to the specified point in the scene.


The documentation for this class was generated from the following file: