Open 3D Engine ScriptCanvasDeveloper Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Action that will create a new function graph using the toolbar button. More...
#include <GraphActions.h>
Inherits ScriptCanvas::Developer::CreateNewGraphAction.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (CreateNewFunctionAction, AZ::SystemAllocator) | |
AZ_RTTI (CreateNewFunctionAction, "{EF730E0B-AA26-4A81-BC48-22FBEB06CBF9}", CreateNewGraphAction) | |
void | SetupAction () override |
ActionReport | GenerateReport () const override |
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AZ_CLASS_ALLOCATOR (CreateNewGraphAction, AZ::SystemAllocator) | |
AZ_RTTI (CreateNewGraphAction, "{26A316D4-ADCC-4796-A3C5-E0545EB96C0E}", CompoundAction) | |
GraphCanvas::GraphId | GetGraphId () const |
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AZ_CLASS_ALLOCATOR (CompoundAction, AZ::SystemAllocator) | |
AZ_RTTI (CompoundAction, "{3F9A5736-111C-4D49-A3D5-BA3484D74F4D}", EditorAutomationAction) | |
bool | Tick () override |
void | AddAction (EditorAutomationAction *action) |
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AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator) | |
bool | IsAtPreconditionLimit () const |
virtual bool | IsMissingPrecondition () |
void | ResetPreconditionAttempts () |
EditorAutomationAction * | GenerationPreconditionActions () |
void | SignalActionBegin () |
Protected Member Functions | |
void | OnActionsComplete () override |
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void | ClearActionQueue () |
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virtual EditorAutomationAction * | GenerateMissingPreconditionAction () |
Additional Inherited Members | |
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GraphCanvas::GraphId | m_graphId |
WaitForNewGraphAction * | m_newGraphAction |
Action that will create a new function graph using the toolbar button.