Open 3D Engine ScriptCanvasDeveloper Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ScriptCanvas::Developer::StaticIdAutomationState< CreateFunctionGraphStateId >.
Protected Member Functions | |
void | OnSetupStateActions (EditorAutomationActionRunner &actionRunner) override |
void | OnStateActionsComplete () override |
Additional Inherited Members | |
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AZ_TYPE_INFO (StaticIdAutomationState, "{7E7450F7-5553-4877-8AC9-365A052F2758}") | |
int | GetStateId () const override |
const char * | GetStateName () const override |
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AZ_TYPE_INFO (EditorAutomationState, "{B18A0531-E3C2-4209-8A9E-1B0195C28443}") | |
AZ_CLASS_ALLOCATOR (EditorAutomationState, AZ::SystemAllocator) | |
void | SetStateModel (StateModel *stateModel) |
template<typename T > | |
void | SetModelData (StateModel::DataKey dataKey, const T &modelData) |
template<typename T > | |
const T * | GetModelData (StateModel::DataKey dataKey) |
StateModel * | GetStateModel () const |
void | SetupStateActions (EditorAutomationActionRunner &actionRunner) |
void | StateActionsComplete () |
bool | HasErrors () const |
void | ReportError (AZStd::string error) |
const AZStd::string & | GetError () const |
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static int | StateID () |
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static constexpr int | EXIT_STATE_ID = (-1) |