This is the complete list of members for PhysX::Shape, including all inherited members.
| AttachedToActor(void *actor) override (defined in PhysX::Shape) | PhysX::Shape | |
| AZ_CLASS_ALLOCATOR(Shape, AZ::SystemAllocator) (defined in PhysX::Shape) | PhysX::Shape | |
| AZ_RTTI(Shape, "{A84BCCA2-7F29-4E17-830F-911E7BB3E80C}", Physics::Shape) (defined in PhysX::Shape) | PhysX::Shape | |
| DetachedFromActor() override (defined in PhysX::Shape) | PhysX::Shape | |
| GetAabb(const AZ::Transform &worldTransform) const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetAabbLocal() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetCollisionGroup() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetCollisionLayer() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetContactOffset() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetGeometry(AZStd::vector< AZ::Vector3 > &vertices, AZStd::vector< AZ::u32 > &indices, const AZ::Aabb *optionalBounds=nullptr) const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetLocalPose() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetMaterial() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetMaterialId() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetNativePointer() override (defined in PhysX::Shape) | PhysX::Shape | |
| GetNativePointer() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetPhysXMaterials() (defined in PhysX::Shape) | PhysX::Shape | |
| GetPxShape() (defined in PhysX::Shape) | PhysX::Shape | |
| GetRestOffset() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetShapeConfiguration() const override (defined in PhysX::Shape) | PhysX::Shape | |
| GetTag() const override (defined in PhysX::Shape) | PhysX::Shape | |
| IsTrigger() const (defined in PhysX::Shape) | PhysX::Shape | |
| operator=(Shape &&shape) (defined in PhysX::Shape) | PhysX::Shape | |
| operator=(const Shape &shape)=delete (defined in PhysX::Shape) | PhysX::Shape | |
| RayCast(const AzPhysics::RayCastRequest &worldSpaceRequest, const AZ::Transform &worldTransform) override (defined in PhysX::Shape) | PhysX::Shape | |
| RayCastLocal(const AzPhysics::RayCastRequest &localSpaceRequest) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetCollisionGroup(const AzPhysics::CollisionGroup &group) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetCollisionLayer(const AzPhysics::CollisionLayer &layer) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetContactOffset(float contactOffset) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetLocalPose(const AZ::Vector3 &offset, const AZ::Quaternion &rotation) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetMaterial(const AZStd::shared_ptr< Physics::Material > &material) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetName(const char *name) override (defined in PhysX::Shape) | PhysX::Shape | |
| SetPhysXMaterials(const AZStd::vector< AZStd::shared_ptr< PhysX::Material > > &materials) (defined in PhysX::Shape) | PhysX::Shape | |
| SetRestOffset(float restOffset) override (defined in PhysX::Shape) | PhysX::Shape | |
| Shape(const Physics::ColliderConfiguration &colliderConfiguration, const Physics::ShapeConfiguration &configuration) (defined in PhysX::Shape) | PhysX::Shape | |
| Shape(physx::PxShape *nativeShape) (defined in PhysX::Shape) | PhysX::Shape | |
| Shape(Shape &&shape) (defined in PhysX::Shape) | PhysX::Shape | |
| Shape(const Shape &shape)=delete (defined in PhysX::Shape) | PhysX::Shape | |
| ~Shape() (defined in PhysX::Shape) | PhysX::Shape | virtual |