This is the complete list of members for EMotionFX::BlendTree, including all inherited members.
| AddChildNode(AnimGraphNode *node) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AddConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AddInputPort() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AddOutputPort() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AddUnitializedConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AnimGraphNode() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AnimGraphNode(AnimGraph *animGraph, const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| AnimGraphObject() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| AnimGraphObject(AnimGraph *animGraph) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| AutoSync(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, ESyncMode syncMode, bool resync) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| BlendTree() (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
| CalcSyncFactors(AnimGraphInstance *animGraphInstance, const AnimGraphNode *leaderNode, const AnimGraphNode *followerNode, ESyncMode syncMode, float weight, float *outLeaderFactor, float *outFollowerFactor, float *outPlaySpeed) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
| CalcSyncFactors(float leaderPlaySpeed, const AnimGraphSyncTrack *leaderSyncTrack, size_t leaderSyncTrackIndex, float leaderDuration, float followerPlaySpeed, const AnimGraphSyncTrack *followerSyncTrack, size_t followerSyncTrackIndex, float followerDuration, ESyncMode syncMode, float weight, float *outLeaderFactor, float *outFollowerFactor, float *outPlaySpeed) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
| CalculateMotionExtractionDelta(EExtractionMode extractionMode, AnimGraphRefCountedData *sourceRefData, AnimGraphRefCountedData *targetRefData, float weight, bool hasMotionExtractionNodeInMask, Transform &outTransform, Transform &outTransformMirrored) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | static |
| CalculateMotionExtractionDeltaAdditive(EExtractionMode extractionMode, AnimGraphRefCountedData *sourceRefData, AnimGraphRefCountedData *targetRefData, const Transform &basePoseTransform, float weight, bool hasMotionExtractionNodeInMask, Transform &outTransform, Transform &outTransformMirrored) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | static |
| CATEGORY_BLENDING enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_CONTROLLERS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_LOGIC enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_MATH enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_MISC enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_PHYSICS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_SOURCES enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_TRANSITIONCONDITIONS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_TRANSITIONS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CATEGORY_TRIGGERACTIONS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| CheckIfHasChildOfType(const AZ::TypeId &nodeType) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| CheckIfIsInputPortConnected(uint16 inputPort) const | EMotionFX::AnimGraphNode | |
| CollectChildNodesOfType(const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > *outNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| CollectChildNodesOfType(const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > &outNodes) const | EMotionFX::AnimGraphNode | |
| CollectOutgoingConnections(AZStd::vector< AZStd::pair< BlendTreeConnection *, AnimGraphNode * > > &outConnections) const | EMotionFX::AnimGraphNode | |
| CollectOutgoingConnections(AZStd::vector< AZStd::pair< BlendTreeConnection *, AnimGraphNode * > > &outConnections, const size_t portIndex) const | EMotionFX::AnimGraphNode | |
| ConnectionWillProduceCycle(AnimGraphNode *sourceNode, AnimGraphNode *targetNode) const | EMotionFX::BlendTree | |
| CopyBaseNodeTo(AnimGraphNode *node) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| CreateUniqueData(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| DecreasePoseRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| DecreaseRef(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| DecreaseRefDataRef(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| DecreaseRefDataRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| ECategory enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EEventMode enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EExtractionMode enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| ESyncMode enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EVENTMODE_BOTHNODES enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EVENTMODE_FOLLOWERONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EVENTMODE_LEADERONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EVENTMODE_MOSTACTIVE enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EVENTMODE_NONE enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EXTRACTIONMODE_BLEND enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EXTRACTIONMODE_SOURCEONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| EXTRACTIONMODE_TARGETONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| FilterEvents(AnimGraphInstance *animGraphInstance, EEventMode eventMode, AnimGraphNode *nodeA, AnimGraphNode *nodeB, float localWeight, AnimGraphRefCountedData *refData) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FilterEvents(AnimGraphInstance *animGraphInstance, EEventMode eventMode, AnimGraphRefCountedData *refDataNodeA, AnimGraphNode *nodeB, float localWeight, AnimGraphRefCountedData *refData) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindChildNode(const char *name) const | EMotionFX::AnimGraphNode | |
| FindChildNodeById(AnimGraphNodeId childId) const | EMotionFX::AnimGraphNode | |
| FindChildNodeIndex(const char *name) const | EMotionFX::AnimGraphNode | |
| FindChildNodeIndex(AnimGraphNode *node) const | EMotionFX::AnimGraphNode | |
| FindConnection(const AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindConnection(uint16 port) const | EMotionFX::AnimGraphNode | |
| FindConnectionById(AnimGraphConnectionId connectionId) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindCycles() const | EMotionFX::BlendTree | |
| FindFirstChildNodeOfType(const AZ::TypeId &nodeType) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindInputPortByID(uint32 portID) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindInputPortByName(const AZStd::string &portName) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindInputPortIndex(const AZStd::string &name) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindOrCreateUniqueNodeData(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| FindOutputPortByID(uint32 portID) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindOutputPortByName(const AZStd::string &portName) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FindOutputPortIndex(const AZStd::string &name) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FLAG_DISABLED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| FreeIncomingPoses(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| FreeIncomingRefDatas(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetAnimGraph() const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
| GetAttributeStringForAffectedNodeIds(const AZStd::unordered_map< AZ::u64, AZ::u64 > &convertedIds, AZStd::string &attributesString) const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
| GetCanActAsState() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetCanBeEntryNode() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetCanBeInsideChildStateMachineOnly() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetCanBeInsideStateMachineOnly() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetCanHaveChildren() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetCanHaveOnlyOneInsideParent() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetCanVisualize(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetCategoryName(ECategory category) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | static |
| GetChildNode(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetChildNodes() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetConnection(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetCurrentPlayTime(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetCustomData() const | EMotionFX::AnimGraphNode | |
| GetDuration(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetFinalNode() (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inline |
| GetFinalNodeId() const (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inline |
| GetHasChildIndicatorColor() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetHasConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetHasErrorFlag(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| GetHasOutputPose() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetHasVisualGraph() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetHasVisualOutputPorts() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetHelpUrl() const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
| GetId() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputAttribute(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputBool(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputColor(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputFloat(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputInt32(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputMotionInstance(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputNode(size_t portNr) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputNumberAsBool(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputNumberAsFloat(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputNumberAsInt32(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputNumberAsUint32(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputPort(size_t index) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputPort(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputPorts() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputPose(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputQuaternion(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputString(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetInputValue(AnimGraphInstance *instance, size_t inputPort) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetIsCollapsed() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetIsDeletable() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetIsEnabled() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetIsLastInstanceDeletable() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetIsStateTransitionNode() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetIsVisualizationEnabled() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetMainOutputPose(AnimGraphInstance *animGraphInstance) const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetName() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetNameString() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetNeedsNetTimeSync() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetNodeIndex() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetNodeInfo() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetNumChildNodes() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetNumConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetObjectIndex() const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
| GetOutputAttribute(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputBool(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputColor(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputFloat(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputInt32(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputMotionInstance(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputNumber(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputPort(size_t index) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputPort(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputPorts() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputPose(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputQuaternion(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputString(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputValue(AnimGraphInstance *animGraphInstance, size_t portIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputVector2(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputVector3(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetOutputVector4(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetPaletteCategory() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetPaletteName() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetParentNode() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetPlaySpeed(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetPoseRefCount(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetRealFinalNode() const (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
| GetRefDataRefCount(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetSummary(AZStd::string *outResult) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
| GetSupportsDisable() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetSupportsPreviewMotion() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| GetSupportsVisualization() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetSyncIndex(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetTooltip(AZStd::string *outResult) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
| GetTriggerActionSetup() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetTriggerActionSetup() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| GetVirtualFinalNode() const (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inline |
| GetVisualColor() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
| GetVisualizeColor() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetVisualPosX() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| GetVisualPosY() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| HasChildNodeOfType(const AZ::TypeId &nodeType) const | EMotionFX::AnimGraphNode | |
| HasConnectionAtInputPort(AZ::u32 inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| HierarchicalHasError(AnimGraphObjectData *uniqueData, bool onlyCheckChildNodes=false) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| HierarchicalSyncAllInputNodes(AnimGraphInstance *animGraphInstance, AnimGraphNodeData *uniqueDataOfThisNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| HierarchicalSyncInputNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *inputNode, AnimGraphNodeData *uniqueDataOfThisNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| IncreaseInputRefCounts(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| IncreaseInputRefDataRefCounts(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| IncreasePoseRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| IncreaseRefDataRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| InitAfterLoading(AnimGraph *animGraph) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
| InitInputPorts(size_t numPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| InitOutputPorts(size_t numPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| InitTriggerActions() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| InvalidateUniqueData(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| InvalidateUniqueDatas() | EMotionFX::AnimGraphObject | |
| LoadUniqueData(AnimGraphInstance *animGraphInstance, const uint8 *dataBuffer) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| m_actionSetup (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_animGraph (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | protected |
| m_childNodes (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_connections (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_customData (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_disabled (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_id (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_inputPorts (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_isCollapsed (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_name (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_nodeIndex (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_nodeInfo (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_objectIndex (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | protected |
| m_outputPorts (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_parentNode (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_posX (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_posY (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_visEnabled (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| m_visualizeColor (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| MarkConnectionVisited(AnimGraphNode *sourceNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| OnActorMotionExtractionNodeChanged() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inlinevirtual |
| OnChangeMotionSet(AnimGraphInstance *animGraphInstance, MotionSet *newMotionSet) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inlinevirtual |
| OnRemoveNode(AnimGraph *animGraph, AnimGraphNode *nodeToRemove) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
| OnStateEnd(AnimGraphInstance *animGraphInstance, AnimGraphNode *newState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| OnStateEnter(AnimGraphInstance *animGraphInstance, AnimGraphNode *previousState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| OnStateEntering(AnimGraphInstance *animGraphInstance, AnimGraphNode *previousState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| OnStateExit(AnimGraphInstance *animGraphInstance, AnimGraphNode *targetState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| OutputAllIncomingNodes(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| OutputIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *nodeToOutput) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| OUTPUTPORT_POSE enum value (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
| PerformOutput(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| PerformPostUpdate(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| PerformTopDownUpdate(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| PerformUpdate(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| PORTID_OUTPUT_POSE enum value (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
| PostUpdateIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| RecursiveCalcNumNodeConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveCalcNumNodes() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveCollectActiveNetTimeSyncNodes(AnimGraphInstance *animGraphInstance, AZStd::vector< AnimGraphNode * > *outNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveCollectActiveNodes(AnimGraphInstance *animGraphInstance, AZStd::vector< AnimGraphNode * > *outNodes, const AZ::TypeId &nodeType=AZ::TypeId::CreateNull()) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveCollectNodesOfType(const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > *outNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveCollectObjects(AZStd::vector< AnimGraphObject * > &outObjects) const override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveCollectObjectsAffectedBy(AnimGraph *animGraph, AZStd::vector< AnimGraphObject * > &outObjects) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveCollectObjectsOfType(const AZ::TypeId &objectType, AZStd::vector< AnimGraphObject * > &outObjects) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveCollectTransitionConditionsOfType(const AZ::TypeId &conditionType, AZStd::vector< AnimGraphTransitionCondition * > *outConditions) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveCountChildNodes(size_t &numNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| RecursiveCountNodeConnections(size_t &numConnections) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| RecursiveDetectCycles(AZStd::unordered_set< const AnimGraphNode * > &nodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveFindNodeById(AnimGraphNodeId nodeId) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveFindNodeByName(const char *nodeName) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveInvalidateUniqueDatas(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveIsChildNode(AnimGraphNode *node) const | EMotionFX::AnimGraphNode | |
| RecursiveIsNodeNameUnique(const AZStd::string &newNameCandidate, const AnimGraphNode *forNode) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RecursiveIsParentNode(const AnimGraphNode *node) const | EMotionFX::AnimGraphNode | virtual |
| RecursiveOnChangeMotionSet(AnimGraphInstance *animGraphInstance, MotionSet *newMotionSet) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveReinit() override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveResetFlags(AnimGraphInstance *animGraphInstance, uint32 flagsToReset=0xffffffff) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveResetUniqueDatas(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| RecursiveSetUniqueDataFlag(AnimGraphInstance *animGraphInstance, uint32 flag, bool enabled) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
| Reflect(AZ::ReflectContext *context) (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | static |
| RegisterAttributes() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inlinevirtual |
| Reinit() override | EMotionFX::BlendTree | virtual |
| RelinkPortConnections() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveAllChildNodes(bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveAllConnections() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveChildNode(size_t index, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveChildNodeByPointer(AnimGraphNode *node, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveConnection(BlendTreeConnection *connection, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RemoveConnectionById(AnimGraphConnectionId connectionId, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RequestPoses(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| RequestRefDatas(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| ReserveChildNodes(size_t numChildNodes) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| ResetPoseRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| ResetRefDataRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| ResetUniqueData(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| ResetUniqueDatas() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| Rewind(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
| SaveUniqueData(AnimGraphInstance *animGraphInstance, uint8 *outputBuffer) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| SetAnimGraph(AnimGraph *animGraph) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
| SetCurrentPlayTime(AnimGraphInstance *animGraphInstance, float timeInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| SetCurrentPlayTimeNormalized(AnimGraphInstance *animGraphInstance, float normalizedTime) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| SetCustomData(void *dataPointer) | EMotionFX::AnimGraphNode | |
| SetFinalNodeId(const AnimGraphNodeId finalNodeId) (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
| SetHasError(AnimGraphObjectData *uniqueData, bool hasError) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetHasErrorFlag(AnimGraphInstance *animGraphInstance, bool hasError) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| SetId(AnimGraphNodeId id) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| SetInputPortName(size_t portIndex, const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetInputPorts(const AZStd::vector< AnimGraphNode::Port > &inputPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| SetIsCollapsed(bool collapsed) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetIsEnabled(bool enabled) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetName(const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetNodeIndex(size_t index) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| SetNodeInfo(const AZStd::string &info) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetObjectIndex(size_t index) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
| SetOutputPortName(size_t portIndex, const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetOutputPorts(const AZStd::vector< AnimGraphNode::Port > &outputPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| SetParentNode(AnimGraphNode *node) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| SetPlaySpeed(AnimGraphInstance *animGraphInstance, float speedFactor) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
| SetSyncIndex(AnimGraphInstance *animGraphInstance, size_t syncIndex) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| SetupInputPort(const char *name, size_t inputPortNr, uint32 attributeTypeID, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupInputPort(const char *name, size_t inputPortNr, const AZStd::vector< uint32 > &attributeTypeIDs, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupInputPortAsBool(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupInputPortAsNumber(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupInputPortAsVector2(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupInputPortAsVector3(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupInputPortAsVector4(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupOutputPort(const char *name, size_t portIndex, uint32 attributeTypeID, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupOutputPortAsMotionInstance(const char *name, size_t outputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetupOutputPortAsPose(const char *name, size_t outputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetVirtualFinalNode(AnimGraphNode *node) (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
| SetVisualization(bool enabled) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetVisualizeColor(const AZ::Color &color) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SetVisualPos(int32 x, int32 y) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SkipOutput(AnimGraphInstance *animGraphInstance) | EMotionFX::AnimGraphNode | inlinevirtual |
| SkipPostUpdate(AnimGraphInstance *animGraphInstance) | EMotionFX::AnimGraphNode | inlinevirtual |
| SyncFullNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, bool modifyLeaderSpeed=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SYNCMODE_CLIPBASED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| SYNCMODE_DISABLED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| SYNCMODE_TRACKBASED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| SyncPlaySpeeds(float playSpeedA, float durationA, float playSpeedB, float durationB, float weight) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
| SyncPlaySpeeds(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, bool modifyLeaderSpeed=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SyncPlayTime(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SyncUsingSyncTracks(AnimGraphInstance *animGraphInstance, AnimGraphNode *syncWithNode, const AnimGraphSyncTrack *syncTrackA, const AnimGraphSyncTrack *syncTrackB, float weight, bool resync, bool modifyLeaderSpeed=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| SyncVisualObject() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
| TopDownUpdateIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
| TryGetInputVector2(AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector2 &outResult) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| TryGetInputVector3(AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector3 &outResult) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| TryGetInputVector4(AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector4 &outResult) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
| Unregister() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
| UpdateAllIncomingNodes(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| UpdateIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| ValidateConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
| VersionConverter(AZ::SerializeContext &context, AZ::SerializeContext::DataElementNode &classElement) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
| ~AnimGraphNode() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
| ~AnimGraphObject() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
| ~BlendTree() (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree |