Open 3D Engine AWSGameLift Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AWSGameLiftCreateSessionRequest.h>
Inherits Multiplayer::CreateSessionRequest.
Public Member Functions | |
AZ_RTTI (AWSGameLiftCreateSessionRequest, "{69612D5D-F899-4DEB-AD63-4C497ABC5C0D}", Multiplayer::CreateSessionRequest) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZStd::string | m_aliasId |
A unique identifier for the alias associated with the fleet to create a game session in. | |
AZStd::string | m_fleetId |
A unique identifier for the fleet to create a game session in. | |
AZStd::string | m_idempotencyToken |
AWSGameLiftCreateSessionRequest GameLift create session on fleet request which corresponds to Amazon GameLift CreateGameSessionRequest
AZStd::string AWSGameLift::AWSGameLiftCreateSessionRequest::m_idempotencyToken |
Custom string that uniquely identifies the new game session request. This is useful for ensuring that game session requests with the same idempotency token are processed only once.