Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Utility class to collect line segments when the number of segments is known at compile time. More...
#include <AtomDebugDisplayViewportInterface.h>
Public Member Functions | |
bool | AddLineSegment (const AZ::Vector3 &lineStart, const AZ::Vector3 &lineEnd) |
void | Draw (AZ::RPI::AuxGeomDrawPtr auxGeomDrawPtr, const RenderState &rendState) const |
void | Draw2d (AZ::RPI::AuxGeomDrawPtr auxGeomDrawPtr, const RenderState &rendState) const |
void | Reset () |
Public Attributes | |
AZStd::fixed_vector< AZ::Vector3, 2 *MaxNumLines > | m_points |
Utility class to collect line segments when the number of segments is known at compile time.