Open 3D Engine AtomLyIntegration Gem API Reference  24.09
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AZ::Render::SkyAtmosphereRequests Member List

This is the complete list of members for AZ::Render::SkyAtmosphereRequests, including all inherited members.

AZ_RTTI(AZ::Render::SkyAtmosphereRequests, "{7F8704EE-196D-4371-B185-F209FE58F2D1}") (defined in AZ::Render::SkyAtmosphereRequests)AZ::Render::SkyAtmosphereRequests
GetAerialDepthFactor()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetAerialPerspectiveEnabled()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetAtmosphereHeight()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetEnabled()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetFastAerialPerspectiveEnabled()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetFastSkyEnabled()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetGroundAlbedo()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetLuminanceFactor()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetMaxSamples()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetMieAbsorption()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetMieExpDistribution()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetMieScattering()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetMinSamples()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetNearClip()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetNearFadeDistance()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetPlanetOriginMode()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetPlanetRadius()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetRayleighExpDistribution()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetRayleighScattering()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetShadowsEnabled()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunColor()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunDirection()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunEnabled()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunEntityId()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunFalloffFactor()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunLimbColor()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunLuminanceFactor()=0AZ::Render::SkyAtmosphereRequestspure virtual
GetSunRadiusFactor()=0AZ::Render::SkyAtmosphereRequestspure virtual
HandlerPolicyAZ::Render::SkyAtmosphereRequestsstatic
SetAerialDepthFactor(float aerialDepthFactor)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetAerialPerspectiveEnabled(bool enabled)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetAtmosphereHeight(float atmosphereHeightKm)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetEnabled(bool enabled)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetFastAerialPerspectiveEnabled(bool enabled)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetFastSkyEnabled(bool enabled)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetGroundAlbedo(const AZ::Vector3 &groundAlbedo)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetLuminanceFactor(const AZ::Vector3 &luminanceFactor)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetMaxSamples(uint8_t maxSamples)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetMieAbsorption(const AZ::Vector3 &mieAbsorption)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetMieExpDistribution(float mieExpDistribution)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetMieScattering(const AZ::Vector3 &mieScattering)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetMinSamples(uint8_t minSamples)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetNearClip(float nearClip)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetNearFadeDistance(float nearFadeDistance)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetPlanetOriginMode(SkyAtmosphereComponentConfig::AtmosphereOrigin mode)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetPlanetRadius(float planetRadiusKm)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetRayleighExpDistribution(float rayleighExpDistribution)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetRayleighScattering(const AZ::Vector3 &rayleighScattering)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetShadowsEnabled(bool enabled)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunColor(const AZ::Color sunColor)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunDirection(const AZ::Vector3 &sunDirection)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunEnabled(bool enabled)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunEntityId(AZ::EntityId entityId)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunFalloffFactor(float factor)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunLimbColor(const AZ::Color sunLimbColor)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunLuminanceFactor(float factor)=0AZ::Render::SkyAtmosphereRequestspure virtual
SetSunRadiusFactor(float factor)=0AZ::Render::SkyAtmosphereRequestspure virtual
~SkyAtmosphereRequests() (defined in AZ::Render::SkyAtmosphereRequests)AZ::Render::SkyAtmosphereRequestsinlinevirtual