Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Data::AssetBus::MultiHandler, and AZ::TransformNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (OcclusionCullingPlaneComponentController, AZ::SystemAllocator) | |
AZ_RTTI (AZ::Render::OcclusionCullingPlaneComponentController, "{8EDA3C7D-5171-4843-9969-4D84DB13F221}") | |
OcclusionCullingPlaneComponentController (const OcclusionCullingPlaneComponentConfig &config) | |
void | Activate (AZ::EntityId entityId) |
void | Deactivate () |
void | SetConfiguration (const OcclusionCullingPlaneComponentConfig &config) |
const OcclusionCullingPlaneComponentConfig & | GetConfiguration () const |
Friends | |
class | EditorOcclusionCullingPlaneComponent |