Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Bus for receiving notifications about a given entity's mesh handle state. More...
#include <MeshHandleStateBus.h>
Inherits AZ::EBusTraits.
Classes | |
struct | ConnectionPolicy |
When connecting to this bus, if the handle is ready you will immediately get an OnMeshHandleAcquire notification. More... | |
Public Types | |
using | BusIdType = EntityId |
Public Member Functions | |
virtual void | OnMeshHandleSet (const MeshFeatureProcessorInterface::MeshHandle *meshHandle)=0 |
Notification for when the mesh handle has been set (and thus ready for use). | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
static const EBusAddressPolicy | AddressPolicy = EBusAddressPolicy::ById |
Bus for receiving notifications about a given entity's mesh handle state.