Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Common settings for GridComponents and EditorGridComponent. More...
#include <GridComponentConfig.h>
Inherits AZ::ComponentConfig.
Public Member Functions | |
AZ_RTTI (GridComponentConfig, "{D1E357DF-6CCC-43C4-81F1-6B85C2E06A59}", ComponentConfig) | |
AZ_CLASS_ALLOCATOR (GridComponentConfig, SystemAllocator) | |
Static Public Member Functions | |
static void | Reflect (ReflectContext *context) |
Common settings for GridComponents and EditorGridComponent.