Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Pass class for the EditorStateBufferCopy pass to copy over buffer contents. More...
#include <EditorStateBufferCopyPass.h>
Inherits AZ::RPI::FullscreenTrianglePass.
Public Member Functions | |
AZ_RTTI (EditorStateBufferCopyPass, "{03EE6F22-7A28-4D01-9D22-0CC04A66B54D}", AZ::RPI::FullscreenTrianglePass) | |
AZ_CLASS_ALLOCATOR (EditorStateBufferCopyPass, SystemAllocator) | |
Static Public Member Functions | |
static RPI::Ptr< EditorStateBufferCopyPass > | Create (const RPI::PassDescriptor &descriptor) |
Creates a EditorStateBufferCopyPass. | |
Protected Member Functions | |
EditorStateBufferCopyPass (const RPI::PassDescriptor &descriptor) | |
bool | IsEnabled () const override |
Enables/disables this copy buffer pass. | |
Pass class for the EditorStateBufferCopy pass to copy over buffer contents.