Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AtomToolsFramework::InspectorWidget, and AzToolsFramework::IPropertyEditorNotify.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (MaterialModelUvNameMapInspector, AZ::SystemAllocator) | |
MaterialModelUvNameMapInspector (const AZ::Data::AssetId &assetId, const RPI::MaterialModelUvOverrideMap &matModUvOverrides, const AZStd::unordered_set< AZ::Name > &modelUvNames, MaterialModelUvOverrideMapChangedCallBack matModUvOverrideMapChangedCallBack, QWidget *parent=nullptr) | |
void | Reset () override |
AtomToolsFramework::InspectorRequestBus::Handler overrides... | |
void | Populate () |
void | SetUvNameMap (const RPI::MaterialModelUvOverrideMap &matModUvPairs) |