Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <EditorHDRColorGradingBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
AZ_RTTI (AZ::Render::EditorHDRColorGradingRequests, "{13C81A89-587D-4AA6-B66D-903F8F947EF0}") | |
virtual void | GenerateLutAsync ()=0 |
virtual void | ActivateLutAsync ()=0 |
Static Public Attributes | |
static const EBusHandlerPolicy | HandlerPolicy = EBusHandlerPolicy::Single |
The main interface, usable in Editor mode, to request an "HDR Color Grading" component to generate & activate the LUT. The operations are asynchronous, so it is important to register for completion events on the EditorHDRColorGradingNotificationBus.