Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <DrawableMeshEntity.h>
Inherits AZ::Render::MeshHandleStateNotificationBus::Handler.
Public Member Functions | |
DrawableMeshEntity (EntityId entityId, Data::Instance< RPI::Material > maskMaterial, Name drawList) | |
bool | CanDraw () const |
Returns true if this entity can be drawn, otherwise false. | |
void | Draw () |
Draws the entity's Atom mesh. | |
Representation of a focused entity's Atom mesh (if any).