Open 3D Engine AtomLyIntegration Gem API Reference  24.09
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AZ::Render::DirectionalLightRequests Member List

This is the complete list of members for AZ::Render::DirectionalLightRequests, including all inherited members.

BindConfigurationChangedEventHandler(DirectionalLightConfigurationChangedEvent::Handler &configurationChangedHandler)=0AZ::Render::DirectionalLightRequestspure virtual
GetAffectsGI() const =0AZ::Render::DirectionalLightRequestspure virtual
GetAffectsGIFactor() const =0AZ::Render::DirectionalLightRequestspure virtual
GetAngularDiameter() const =0AZ::Render::DirectionalLightRequestspure virtual
GetCameraEntityId() const =0AZ::Render::DirectionalLightRequestspure virtual
GetCascadeBlendingEnabled() const =0AZ::Render::DirectionalLightRequestspure virtual
GetCascadeCount() const =0AZ::Render::DirectionalLightRequestspure virtual
GetCascadeFarDepth()=0AZ::Render::DirectionalLightRequestspure virtual
GetColor() const =0AZ::Render::DirectionalLightRequestspure virtual
GetDebugColoringEnabled() const =0AZ::Render::DirectionalLightRequestspure virtual
GetFilteringSampleCount() const =0AZ::Render::DirectionalLightRequestspure virtual
GetGroundHeight() const =0AZ::Render::DirectionalLightRequestspure virtual
GetIntensity() const =0AZ::Render::DirectionalLightRequestspure virtual
GetLightingChannelMask() const =0AZ::Render::DirectionalLightRequestspure virtual
GetNormalShadowBias() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowBias() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowEnabled() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowFarClipDistance() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowFilterMethod() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowmapFrustumSplitAutomatic() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowmapFrustumSplitSchemeRatio() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowmapSize() const =0AZ::Render::DirectionalLightRequestspure virtual
GetShadowReceiverPlaneBiasEnabled() const =0AZ::Render::DirectionalLightRequestspure virtual
GetViewFrustumCorrectionEnabled() const =0AZ::Render::DirectionalLightRequestspure virtual
SetAffectsGI(bool affectsGI)=0AZ::Render::DirectionalLightRequestspure virtual
SetAffectsGIFactor(float affectsGIFactor)=0AZ::Render::DirectionalLightRequestspure virtual
SetAngularDiameter(float angularDiameter)=0AZ::Render::DirectionalLightRequestspure virtual
SetCameraEntityId(EntityId entityId)=0AZ::Render::DirectionalLightRequestspure virtual
SetCascadeBlendingEnabled(bool enable)=0AZ::Render::DirectionalLightRequestspure virtual
SetCascadeCount(uint32_t cascadeCount)=0AZ::Render::DirectionalLightRequestspure virtual
SetCascadeFarDepth(const Vector4 &farDepth)=0AZ::Render::DirectionalLightRequestspure virtual
SetColor(const Color &color)=0AZ::Render::DirectionalLightRequestspure virtual
SetDebugColoringEnabled(bool enabled)=0AZ::Render::DirectionalLightRequestspure virtual
SetFilteringSampleCount(uint32_t count)=0AZ::Render::DirectionalLightRequestspure virtual
SetGroundHeight(float groundHeight)=0AZ::Render::DirectionalLightRequestspure virtual
SetIntensity(float intensity, PhotometricUnit unit)=0AZ::Render::DirectionalLightRequestspure virtual
SetIntensity(float intensity)=0AZ::Render::DirectionalLightRequestspure virtual
SetLightingChannelMask(uint32_t lightingChannelMask)=0AZ::Render::DirectionalLightRequestspure virtual
SetNormalShadowBias(float normalShadowBias)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowBias(float bias)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowEnabled(bool enable)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowFarClipDistance(float farDist)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowFilterMethod(ShadowFilterMethod method)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowmapFrustumSplitAutomatic(bool isAutomatic)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowmapFrustumSplitSchemeRatio(float ratio)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowmapSize(ShadowmapSize size)=0AZ::Render::DirectionalLightRequestspure virtual
SetShadowReceiverPlaneBiasEnabled(bool enable)=0AZ::Render::DirectionalLightRequestspure virtual
SetViewFrustumCorrectionEnabled(bool enabled)=0AZ::Render::DirectionalLightRequestspure virtual